The preset
What does a preset save?
Everything about how a clip looks and exports, and nothing that belongs to one specific clip.
| Part | What is saved |
|---|---|
| Layout | Split, fullscreen or blurred, with your facecam and gameplay boxes where you put them |
| Captions | The caption style and animation. The words themselves come from each clip |
| Overlays | Text, images, GIFs, emotes and social callouts |
| Export settings | 1080p, 720p or 540p, 30 or 60 fps, quality, GPU or CPU encoding, and the output folder |
| Clip length | How much of the clip to keep, from 5 to 60 seconds |
The easiest way to make one is to edit a clip the way you like it and save that as a preset. You do not have to build it from a blank form.
The workflow
How do you automate Twitch clip editing?
Four steps, and you only do the first two once.
- 1Edit one clip the way you want every clip to look, and save it as a preset.
- 2In Settings, set your hotkey action to Clip and queue, or Clip, caption and queue, and pick the preset.
- 3Stream. Press the key when something good happens.
- 4Stop streaming. The clips render in the background and land in your output folder, ready to post.
Hotkey actions
What can a hotkey do?
Every hotkey has an action. The default only saves the clip, which is how the key always worked. The queue actions are what make it hands-off.
Just clip
Saves the clip to your library. The default for a new hotkey, and exactly what the key has always done.
Clip and open
Saves the clip and opens it in the editor, for when you already know this one needs hands-on work.
Clip and queue
Saves the clip, formats it with a preset, and puts it in the export queue. Nothing opens.
Clip, caption and queue
The same, and the clip is captioned before it renders. Captioning waits until you are offline.
Premium
Can I use different setups for different games?
Yes, on Premium. A preset can be tied to a Twitch category. When a clip comes from that game, its preset applies. Clips from any other game fall back to your default.
Premium also allows more than one hotkey, and each hotkey can point at its own preset. That is how you split kinds of moment rather than kinds of game:
- One key for a captioned split clip, for reactions
- Another for a plain fullscreen clip, for mechanical plays
- A third that only saves the clip, for moments you want to edit by hand
Honest answer
Can I post Shorts without editing every clip?
Mostly, and it is worth being exact about where the line is. A preset handles everything that is the same between clips: layout, crop, caption look, overlays, export. It cannot handle what is different about each one.
A queued clip is rendered with no cuts, because a preset cannot know which seconds are dead air. Overlays from a preset stay on screen for the whole clip, because a preset cannot know when the funny part happens. For most clips that is fine. For the ones where it is not, open the clip in the editor, fix the part that needs a human, and export it again.